Combat Tier List
Frostallion
- HP
- 140
- Attack
- 140
- Defense
- 120
- Ride speed
- 1800
Work suitability
Guaranteed passives
- Legend Attack +20% Defense +20% Movement Speed increases 20%
- Ice Emperor 30% increase in Ice attack damage.
Orserk
- HP
- 120
- Attack
- 130
- Defense
- 115
- Ride speed
- 1200
Work suitability
Guaranteed passives
- Lord of Lightning 30% increase in Lightning attack damage.
Felbat
Vanwyrm Cryst
Bellanoir Libero
- HP
- 120
- Attack
- 150
- Defense
- 100
- Ride speed
- 800
Work suitability
Guaranteed passives
- Siren of the Void 30% increase in Dark attack damage. 30% increase in Ice attack damage.
Silvegis
- HP
- 120
- Attack
- 110
- Defense
- 115
- Ride speed
- 1050
Work suitability
Guaranteed passives
- Heavyweight Defense +20% Immune to Knockback
Cryolinx Terra
Neptilius
- HP
- 105
- Attack
- 145
- Defense
- 125
- Ride speed
- 1120
Work suitability
Guaranteed passives
- Legend Attack +20% Defense +20% Movement Speed increases 20%
- Lunker 20% increase to Water attack damage 20% increase to Ice attack damage 20% increase to defense.
Hartalis
- HP
- 135
- Attack
- 130
- Defense
- 110
- Ride speed
- 1900
Work suitability
Guaranteed passives
- Savior 30% increase in Neutral attack damage. 30% increase in Grass attack damage.
Tropicaw
Solenne
Moldron Cryst
Knocklem Ignis
- HP
- 105
- Attack
- 115
- Defense
- 135
- Ride speed
- 700
Work suitability
Guaranteed passives
- Heavyweight Defense +20% Immune to Knockback
Lyleen Noct
Jormuntide Ignis
Anubis
- HP
- 120
- Attack
- 130
- Defense
- 100
- Ride speed
- 1000
Work suitability
Guaranteed passives
- Earth Emperor 30% increase in Earth attack damage.
Blazamut
- HP
- 100
- Attack
- 125
- Defense
- 120
- Ride speed
- 1200
Work suitability
Guaranteed passives
- Flame Emperor 30% increase in Fire attack damage.
Wixen
Frostallion Noct
- HP
- 140
- Attack
- 140
- Defense
- 135
- Ride speed
- 1800
Work suitability
Guaranteed passives
- Legend Attack +20% Defense +20% Movement Speed increases 20%
- Lord of the Underworld 30% increase in Dark attack damage.
Bellanoir
Selyne
Blazamut Ryu
- HP
- 105
- Attack
- 130
- Defense
- 125
- Ride speed
- 1200
Work suitability
Guaranteed passives
- Eternal Flame 30% increase to Fire attack damage. 30% increase to Lightning attack damage.
Herbil
Icelyn
- HP
- 95
- Attack
- 115
- Defense
- 105
- Ride speed
- 600
Finsider
Elgrove
- HP
- 110
- Attack
- 105
- Defense
- 105
- Ride speed
- 1000
Needoll
Loomen
Renjishi
Aegidron
- HP
- 105
- Attack
- 125
- Defense
- 140
- Ride speed
- 1100
Work suitability
Guaranteed passives
- Heavyweight Defense +20% Immune to Knockback
Shaolong
Needoll Noct
Prixter Lux
- HP
- 90
- Attack
- 115
- Defense
- 90
Celesdir Noct
Necromus
- HP
- 130
- Attack
- 145
- Defense
- 120
- Ride speed
- 1900
Work suitability
Guaranteed passives
- Legend Attack +20% Defense +20% Movement Speed increases 20%
- Lord of the Underworld 30% increase in Dark attack damage.
Paladius
- HP
- 130
- Attack
- 120
- Defense
- 145
- Ride speed
- 1800
Work suitability
Guaranteed passives
- Legend Attack +20% Defense +20% Movement Speed increases 20%
- Celestial Emperor 30% increase in Neutral attack damage.
Shadowbeak
Lyleen
- HP
- 120
- Attack
- 120
- Defense
- 110
- Ride speed
- 550
Guaranteed passives
- Spirit Emperor 30% increase in Grass attack damage.
Grizzbolt
- HP
- 120
- Attack
- 105
- Defense
- 105
- Ride speed
- 1000
Jormuntide
- HP
- 130
- Attack
- 120
- Defense
- 100
- Ride speed
- 1000
Work suitability
Guaranteed passives
- Lord of the Sea 30% increase in Water attack damage.
Helzephyr
Azurobe
Verdash
- HP
- 90
- Attack
- 115
- Defense
- 90
- Ride speed
- 700
Lovander
- HP
- 120
- Attack
- 70
- Defense
- 70
- Ride speed
- 850
Guaranteed passives
- Abnormal 10% decrease in incoming Neutral damage.
Univolt
Chillet
Quivern Botan
- HP
- 105
- Attack
- 105
- Defense
- 100
- Ride speed
- 950
Xenogard
- HP
- 110
- Attack
- 120
- Defense
- 130
- Ride speed
- 1200
Work suitability
Guaranteed passives
- Otherworldly Cells Attack +10% Fire damage reduction 15% Lightning damage reduction 15%
Xenolord
- HP
- 130
- Attack
- 120
- Defense
- 120
- Ride speed
- 660
Work suitability
Guaranteed passives
- Invader 30% increase in Dark attack damage. 30% increase in Dragon attack damage.
- Otherworldly Cells Attack +10% Fire damage reduction 15% Lightning damage reduction 15%
Celesdir
Bastigor
Gildane
Finsider Ignis
Ophydia
Roujay
Venusa
- HP
- 80
- Attack
- 85
- Defense
- 90
- Ride speed
- 600
Dandilord
- HP
- 125
- Attack
- 135
- Defense
- 110
- Ride speed
- 1000
Solmora Lux
Jetragon
- HP
- 115
- Attack
- 140
- Defense
- 120
- Ride speed
- 3300
Work suitability
Guaranteed passives
- Legend Attack +20% Defense +20% Movement Speed increases 20%
- Divine Dragon 30% increase in Dragon attack damage.
Quivern
Warsect
- HP
- 120
- Attack
- 100
- Defense
- 120
- Ride speed
- 600
Work suitability
Guaranteed passives
- Hard Skin Defense +10%
Relaxaurus
- HP
- 120
- Attack
- 115
- Defense
- 110
- Ride speed
- 1000
Work suitability
Guaranteed passives
- Glutton Hunger decreases +10.0% faster.
Maraith
Loupmoon
Prixter
Bushi Noct
- HP
- 80
- Attack
- 130
- Defense
- 80
- Ride speed
- 900
Frostplume
Gildra
Pierdon
- HP
- 100
- Attack
- 105
- Defense
- 120
- Ride speed
- 550
Work suitability
Guaranteed passives
- Heavyweight Defense +20% Immune to Knockback
Dualith
- HP
- 110
- Attack
- 105
- Defense
- 125
- Ride speed
- 800
Guaranteed passives
- Heavyweight Defense +20% Immune to Knockback
Lapure
Flaracle
Dupin
- HP
- 100
- Attack
- 110
- Defense
- 100
- Ride speed
- 750
Silvance
- HP
- 140
- Attack
- 120
- Defense
- 110
- Ride speed
- 750
Dualith Noct
- HP
- 110
- Attack
- 110
- Defense
- 125
- Ride speed
- 800
Guaranteed passives
- Heavyweight Defense +20% Immune to Knockback
Tetroise Primo
Dazzi
Gorirat
- HP
- 90
- Attack
- 95
- Defense
- 90
- Ride speed
- 720
Work suitability
Guaranteed passives
- Hooligan Attack +15% Work Speed -10%
Robinquill Terra
- HP
- 90
- Attack
- 105
- Defense
- 80
- Ride speed
- 750
Robinquill
Daedream
Xenovader
- HP
- 90
- Attack
- 125
- Defense
- 85
- Ride speed
- 700
Work suitability
Guaranteed passives
- Otherworldly Cells Attack +10% Fire damage reduction 15% Lightning damage reduction 15%
Nyafia
Pupperai
Majex
- HP
- 110
- Attack
- 115
- Defense
- 90
- Ride speed
- 750
Carnibora
Slowatt
Bakemi
The order below is the community's: every vote in the Personal tab moves a Pal. The list starts from a curated baseline and the votes take it from there.
Best Passive Skills for Combat
Passives stack on top of a Pal's stats, and a battle Pal can hold four. Flat attack bonuses are the safest picks; an element bonus only beats them when it matches the Pal's own type and skills.
Attack +20% Defense +20% Movement Speed increases 20%
Attack +50% Defense -30% World Tree resources will not vanish when approached.
Attack +40% Defense +20% Max Health -50% World Tree resources will not vanish when approached.
Attack +30% Defense +5%
Attack +30% Work Speed -50%
Attack +15% Defense +15% Work Speed +20%
Active skill cooldown reduction 30% Attack +10%
30% increase in Dark attack damage. 30% increase in Ice attack damage.
30% increase to Fire attack damage. 30% increase to Lightning attack damage.
30% increase in Dark attack damage. 30% increase in Dragon attack damage.
30% increase in Neutral attack damage. 30% increase in Grass attack damage.
20% increase to Water attack damage 20% increase to Ice attack damage 20% increase to defense.
Attack +20%
30% increase in Neutral attack damage.
30% increase in Fire attack damage.
30% increase in Water attack damage.
30% increase in Lightning attack damage.
30% increase in Grass attack damage.
30% increase in Ice attack damage.
30% increase in Earth attack damage.
30% increase in Dark attack damage.
30% increase in Dragon attack damage.
Absorbs a portion of the damage dealt to restore Health. Does not sleep at night and continues to work.
Life Steal +5% Pal Auto Health Regeneration Rate +100% Attack +15%
Defense +30% Immune to Flinch Immune to Knockback
Defense +20% Immune to Flinch
Defense +20% Immune to Knockback
Pal and Player Auto Health Regeneration Rate +50% Defense +25% Immune to Poison Damage Immune to Burn Damage
Immune to Explosion Damage
Attack +15% Work Speed -10%
Attack +15% Defense -15%
Attack +10% Fire damage reduction 15% Lightning damage reduction 15%
Active skill cooldown reduction 15%
Attack +10%
Defense +10%
Attack +10% Defense -10%
Defense +15% Attack -15%
Attack -20%
Defense -20%
Attack -10%
Defense -10%
Active skill cooldown extension -15%
Pacifist. Will not reduce the target's Health below 1.
What the community is saying
Recent explanations approved by the moderation queue. They reflect individual player experiences, not PalTier editorial ratings.
Felbat
Tier SGood for early game. Provides lifesteal when used as Active Pal.
English