Combat Tier List

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Community consensus · read-only
S
A
B
C
D
Ranking criteria
Ranked by combat impact, raw damage output, boss reliability, and how long the Pal stays useful through progression
How this ranking works

The order below is the community's: every vote in the Personal tab moves a Pal. The list starts from a curated baseline and the votes take it from there.

Baseline: Game8

Best Passive Skills for Combat

Passives stack on top of a Pal's stats, and a battle Pal can hold four. Flat attack bonuses are the safest picks; an element bonus only beats them when it matches the Pal's own type and skills.

S+
Legend

Attack +20% Defense +20% Movement Speed increases 20%

Twin-Edged Holy Blade

Attack +50% Defense -30% World Tree resources will not vanish when approached.

God of Destruction

Attack +40% Defense +20% Max Health -50% World Tree resources will not vanish when approached.

S
Demon God

Attack +30% Defense +5%

Musclehead

Attack +30% Work Speed -50%

Lucky

Attack +15% Defense +15% Work Speed +20%

Serenity

Active skill cooldown reduction 30% Attack +10%

Siren of the Void

30% increase in Dark attack damage. 30% increase in Ice attack damage.

Eternal Flame

30% increase to Fire attack damage. 30% increase to Lightning attack damage.

Invader

30% increase in Dark attack damage. 30% increase in Dragon attack damage.

Savior

30% increase in Neutral attack damage. 30% increase in Grass attack damage.

Lunker

20% increase to Water attack damage 20% increase to Ice attack damage 20% increase to defense.

A
Ferocious

Attack +20%

Celestial Emperor

30% increase in Neutral attack damage.

Flame Emperor

30% increase in Fire attack damage.

Lord of the Sea

30% increase in Water attack damage.

Lord of Lightning

30% increase in Lightning attack damage.

Spirit Emperor

30% increase in Grass attack damage.

Ice Emperor

30% increase in Ice attack damage.

Earth Emperor

30% increase in Earth attack damage.

Lord of the Underworld

30% increase in Dark attack damage.

Divine Dragon

30% increase in Dragon attack damage.

Vampiric

Absorbs a portion of the damage dealt to restore Health. Does not sleep at night and continues to work.

Immortality

Life Steal +5% Pal Auto Health Regeneration Rate +100% Attack +15%

Diamond Body

Defense +30% Immune to Flinch Immune to Knockback

B
Burly Body

Defense +20% Immune to Flinch

Heavyweight

Defense +20% Immune to Knockback

Idiosyncratic

Pal and Player Auto Health Regeneration Rate +50% Defense +25% Immune to Poison Damage Immune to Burn Damage

Heavily Armored

Immune to Explosion Damage

Hooligan

Attack +15% Work Speed -10%

Sadist

Attack +15% Defense -15%

Otherworldly Cells

Attack +10% Fire damage reduction 15% Lightning damage reduction 15%

Impatient

Active skill cooldown reduction 15%

C
Brave

Attack +10%

Hard Skin

Defense +10%

Aggressive

Attack +10% Defense -10%

Masochist

Defense +15% Attack -15%

F
Pacifist

Attack -20%

Brittle

Defense -20%

Coward

Attack -10%

Downtrodden

Defense -10%

Easygoing

Active skill cooldown extension -15%

Mercy Hit

Pacifist. Will not reduce the target's Health below 1.

What the community is saying

Recent explanations approved by the moderation queue. They reflect individual player experiences, not PalTier editorial ratings.

  • Felbat

    Tier S

    Good for early game. Provides lifesteal when used as Active Pal.

    English